AI Insights · Timothy · January 2025
Top Educational Games Performance in Israel Q4 2024
Discover the performance trends of the top educational games in Israel during Q4 2024, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the educational games sector in Israel saw varied performance patterns across the top five applications on a unified platform. Below, we explore the trends for each app, with data provided by Sensor Tower.
Lingokids - Play and Learn experienced fluctuations in weekly revenue, peaking at around $7.5K in early December. The app's weekly downloads surged mid-quarter, reaching 4.5K in the first week of December. Active users saw a notable increase towards the end of November, peaking at approximately 6.2K.
TinyTap: Kids' Learning Games showed a gradual rise in weekly revenue, reaching about $5.7K in mid-December. Downloads were relatively stable, with a notable increase to 784 in early December. Active users also increased, peaking at 750 in the same period.
Matific: Math Game had a steady revenue stream, peaking at $3.1K in mid-October. Weekly downloads remained consistent, ranging around 1.2K. Active users hit a peak of 4.2K in mid-November.
Buddy.ai: Kids Learning Games maintained stable revenue, with minor fluctuations, and peaked at $1.5K in early December. Weekly downloads varied, with a high of 1.1K in mid-October. Active users remained steady, peaking at around 1.8K in mid-October.
LogicLike: Kids Learning Games saw an increase in revenue, reaching $1K in early December. Downloads were consistent, with a high of 655 in late December. Active users increased towards the end of the quarter, reaching 1.2K.
These insights provide a glimpse into the performance dynamics of educational apps in Israel. For more detailed data and analysis, visit Sensor Tower.